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How often do you think about how you navigate the world?  What senses do you use?  And how much does each affect your life?


Create an experience where individuals interpret the way they value their senses before and after action.


UX Design

Prototyping - digital and analogue

Storyboard Creation

Usability Testing


This project was inspired by my project about accessibility for the blind.  My goal was to translate that project's core to a more lighthearted activity.

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survey - no value.png

Kacey Ballard

PhD, MA in Psychology

BA in Integrative Biology, Art History

50% of our brains are used for visual perception, including motion and color.

Multitasking: vision and hearing are separate, but vision dominates, explaining why we turn the radio down when parking for example.


The project began as a participatory physical exhibit. It involved sections for participants to experiment with touch, taste, smell, and hearing.

The exhibit required each participant to use blindfolds, nose clips, and earplugs. Each station had all other supplies needed for the experience.




  • Users did not like using the blindfold.

  • Users felt nose clips hurt.

  • Gloves worked well to dull sense of touch.


​Design Shortcomings and Strengths

  • Bag did not hide objects well.

  • Bag did not secure the object to stay in a specified area; objects could fall out

  • Box with flap hides objects and provides easy access.

  • The box and cube with coffee glue on worked as the object for the smell station; however, it was unsightly.

Testing Set Up

Each station was set up with objects needed to try activity.  Stations included cards to rate how the participants valued each sense.